Sol.A

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Sol Arden

// Sol Arden is

designer cartographer engineer

Design engineer building maps and data stories for the web.

Hong Kong from Phoenix

Scroll to explore

About

01 / about

sol@hongkong: ~/about

I’m a designer‑engineer obsessed with the space where code meets craft. I turn bold ideas into playful, high‑performance websites that people actually want to explore — one shader, one easing curve, one pixel at a time.

0Years on the web
0Projects shipped
0Open-source libraries
0Cities called home

02 / selected work

Recent
projects

03 / capabilities

Expertise

  • React & TypeScript
  • Design systems & tokens
  • Motion & interaction
  • Accessibility
  • Charts that explain
  • Maps & geodata
  • Large datasets
  • Scrollytelling
  • WebGL & Three.js
  • Shaders
  • Generative art
  • Procedural animation
  • Figma to code
  • Interaction studies
  • User testing
  • Design reviews
  • Node & Python
  • Build pipelines
  • Testing
  • AI tools

04 / experience

Where I’ve
delivered

From a studio in Phoenix to a harbour-side desk in Hong Kong: interfaces that make data easy to read.

Work · 01

Arden Studio

Independent · 2023 → now

  • Design and build interactive maps and data stories for newsrooms, transit agencies and research groups.
  • Maintain contour and legend, two open-source libraries used in production.

Work · 02

Tidewater Maps

Senior design engineer · Hong Kong

  • Led the front end of a live harbour map used by ferry operators and commuters.
  • Built the design system shared by four product teams, and cut the main bundle by 40%.
  • Set up accessibility reviews: every release is tested with a keyboard and a screen reader.

Work · 03

Saguaro Labs

Front-end developer · Phoenix

  • Built dashboards of air-quality and water data for city agencies.
  • Moved the charts from images to Canvas and WebGL, so large datasets stay smooth.

Education

Sonoran Institute of Design

2012 → 2016

  • B.F.A. in Interaction Design, with a minor in Geography.

Next

Open to what’s next

Hong Kong · from Phoenix

  • Design engineering on maps, data and creative tools.
  • Small teams that care how things feel as well as how they work.

05 / toolkit

Tools I
build with

What I design and build with, and how I keep projects moving.

01

Design & build

Interfaces built in React and TypeScript, with motion and accessibility handled properly.

  • TypeScript
  • React
  • Next.js
  • Tailwind
  • Motion
  • Three.js
  • Figma
02

Maps & data

Turning large, messy datasets into maps and charts people can read.

  • D3
  • MapLibre
  • Observable Plot
  • Python
  • SQL
03

Delivery

Work kept visible and shipped in small steps, so nobody is surprised at the end.

  • GitHub
  • Linear
  • Playwright
  • Vitest
  • Storybook